I- wow. You know, sometimes you start something and you wonder if anybody will ever really think it's that great. Maybe it's a painting, or a music track, or a short story, and you repeat to yourself over and over again "nobody else is going to care about this. Nobody is going to want to see/hear/touch/taste/read/whatever this is." But you go through it, and later you discover that, somehow, people have found what you made either by word of mouth or something else, and that they apparently shared it because it's somehow gone out and become something in the world.
When I started this, I was rather proud of some posts. "Hey, my look at the American Rabbit movie has 115 views! Huh. My list of Xbox games I'd love if I was still thirteen got 212 views. How the heck did part two of my Street Fighter review get nearly 110 more reviews than the first part?"
Then I realized that there were certain posts that blew those numbers out of the water.I started seeing posts in the upper two hundreds, then the three hundreds. I kept going further back, and I found four hundred, five hundred, and more views on certain posts! These were things I had no idea anybody would ever care about to click on if they found it on a Google search! I think some of it might have to do with the person I talked about perhaps linking to my post, but a few I have simply no explanation for.
So, to celebrate my doing four years of this blog (with a few gaps here and there), I'm looking at the most-viewed posts I've ever written. Some of them make no sense whatsoever.
This is just a random blog where I talk about things that interest me. Movies, TV, books, comics, board games, cooking, and other random events will all be discussed here. Caution: Almost none of the pictures I post are owned by me, and are the property of the original creators.
Showing posts with label Plants vs. Zombies. Show all posts
Showing posts with label Plants vs. Zombies. Show all posts
Thursday, January 7, 2016
Friday, September 5, 2014
Plants Vs. Zombies
Up until a couple of years ago, I had never heard of a "tower defense" game. Once I did know, they held pretty much no interest for me.
"Set up things to stop invaders from reaching your base? Can I create inventive traps, change the landscape, or otherwise try to apply my own style to the game? No? Meh."
Little did I know that things would change over time. Tower defense games would become their own niche in the market, covering everything from medieval fantasy to science fiction to gangsters to, well, zombies. But how do you make a zombie game interesting so it isn't just people with shotguns trying to not get overwhelmed?
...okay, go on...
"Set up things to stop invaders from reaching your base? Can I create inventive traps, change the landscape, or otherwise try to apply my own style to the game? No? Meh."
Little did I know that things would change over time. Tower defense games would become their own niche in the market, covering everything from medieval fantasy to science fiction to gangsters to, well, zombies. But how do you make a zombie game interesting so it isn't just people with shotguns trying to not get overwhelmed?
...okay, go on...
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