Showing posts with label Uncharted 3. Show all posts
Showing posts with label Uncharted 3. Show all posts

Tuesday, January 21, 2014

Uncharted 3

Let's talk difficulty curves.

Video games have a very delicate balance to walk when it comes to making a game just hard enough to be challenging while still making it fun.  For the most part, you get a difficulty curve along the lines of this:

The longer you play (the line going right) the harder the difficulty gets (the line going up).  Some games have a steeper difficulty curve than others, while some simply go flat once you reach a certain point because you've unlocked everything and the game can't make itself any harder and still either remain "realistic" or just become cheap.  This becomes especially difficult in open world games, where you can't always punish people by making a lynx in one part of the map a hundred times harder to kill than a lynx somewhere else on the map.

What does this have to do with Uncharted 3?  Well, either my game is glitchy, or the difficulty curve is so steep it should have a black diamond sign next to it for anybody trying to ski down it.

This is my review of Uncharted 3, a game I might not finish.